ThinkPad T60 battery
Would you like to react to this message? Create an account in a few clicks or log in to continue.

ThinkPad T60 battery
 
HomePortalLatest imagesSearchRegisterLog in

 

 The Evolution Of Video Game Characters

Go down 
AuthorMessage
Admin
Admin



Posts : 318
Join date : 2011-09-04

The Evolution Of Video Game Characters Empty
PostSubject: The Evolution Of Video Game Characters   The Evolution Of Video Game Characters EmptyFri Oct 07, 2011 2:45 pm




The early days of video games featured Pong: a square ball bouncing back & forth between to rectangles. Anyone could easily master the concept of Pong within seconds of seeing it.With Pong, there was no characters to root for, no villains to cheer against and no plot or story to conclude either. Pong was, besides being a pop-culture phenomenon at the time of its release, just a simple technological thing to do. Pong was just a video game, and that's all it would ever be.

Fast forward to today, and video games are much more than simply something to play. Video games today are events, stories and lives to take interest in and be a part of too. Like the games themselves, the characters which inhabit these games have grown over the years. While the erstwhile plumber was cute, he wasn't really endearing. He didn't talk or speak much, he wasn't very expressive and he was actually quite boring as a person. Heck, in his original solo adventure, he couldn't even go too far backwards! He was simply the vehicle for which the video game player used to traverse the game.



Now, video game characters, like the ones featured in the Sony PSP are people, with expressions and emotions. They have a history and a purpose. They have a back story, and they are vengeful. They have facial expressions that video game players can relate to. They aren't just video game characters: they're tragic heroes and misunderstood villains. They live and work in worlds that are at once foreign to us but recognizable too. Today's video game characters speak to us, and for us. We want to hear what they say, and see how they act and react. They aren't just computer generated characters by designers, they are actors, with a script to follow and a mystery to unravel.

Since video game systems and technology have evolved, it makes sense that the characters grow and develop too. Older video games took place in simple worlds with a defined beginning, a defined end and a defined purpose. Because of that simplicity, it was easy to figure out what the character should do and be. Nowadays, video games often take place in a universe that's nearly as big and as large as the universe itself. That makes the character more random in his or her actions and reactions.

Today's video game characters that live in the Sony PSP can be incredibly likeable and endearing too.They can have interest, emotions and depth that we can relate too and sympathize with. You can also bet that if a popular video game is released with a powerful and dynamic character, that that character will find himself on the big screen shortly thereafter.While it helps a company's bottom line, it can really give the video game character more meaning and definition too. Because even though video games and their worlds are impressive, they are still limited by their programming & design scope. But a movie or a TV program can really give new emotions to a character whom in some ways, already seems to be more than human



Back to top Go down
https://thinkpad-t60.forumotion.com
 
The Evolution Of Video Game Characters
Back to top 
Page 1 of 1
 Similar topics
-
» The Evolution of the Big TV
» How to convert avi video to DVD on Mac with Avi to DVD Creator for Mac;

Permissions in this forum:You cannot reply to topics in this forum
ThinkPad T60 battery :: Your first category :: Your first forum-
Jump to: